Enemies
Enemy encounters, grouped by category.
Leaky Eye Luca
BossBoss unit. Capable of dealing punishing damage to units within melee range.
Bruno Bucciarati
BossBoss unit. Capable of long-range ambushes. Deals punishing single-target damage and inflicts crowd-control effects.
Mario Zucchero
BossBoss unit. Can inflict single-target crowd-control effects for long durations.
Sale
BossBoss unit. Inflicts crowd-control effects on nearby and attacking units.
Formaggio
BossBoss unit. Deals AoE damage and inflicts crowd-control plus knockback effects.
Illuso
BossBoss unit.
Prosciutto
BossBoss unit. Damages all enemy units at once, while weakening their Attack and Defense.
Melone
BossBoss unit. Cannot be permanently defeated, and respawns after a period of time.
Ghiaccio
BossBoss unit. Can reduce the attack speed of surrounding units. Deals counterattack damage to ranged attackers when casting Ultimate.
Diavolo
BossBoss unit. Capable of dodging damage.
Squalo
BossBoss unit. Capable of sustained crowd control at range.
Risotto Nero
BossBoss unit.
Elite melee unit
EliteElite melee unit. Casting a skill knocks back targets and inflicts crowd-control effects on enemies along the path. Takes reduced melee damage.
Melee unit
EliteMelee unit. Weakens surrounding units. Chance for basic attacks to inflict crowd-control effects and knock back target.
Elite ranged unit
EliteElite ranged unit. Locks attacks onto target with the lowest Defense, and can also force ally units to attack their own target.
