
Will A. Zeppeli
Hamon
Part 1 — Phantom Blood. A support specialist.
Tier by Copies Owned
| Role | ★1 | ★2 | ★3 | ★5 |
|---|---|---|---|---|
| Single-Target | B | B | B | C |
| Support | A | A | A | A |
Based on combat simulation data, late-game phase. See the full tier list for this site's own Overall read.

Strengths
- Strong team support — A grade
- Reliable Stun — 80% chance maxed
- Heals the whole team
Weaknesses
- Single-target only — no AoE
- No cleanse
Stats by Level
| Stat | Lv.20 | Lv.40 | Lv.60 | Lv.80 | Lv.100 |
|---|---|---|---|---|---|
| HP | 5,687 | 15,896 | 31,939 | 53,815 | 81,524 |
| Attack | 449 | 1,258 | 2,527 | 4,258 | 6,451 |
| Defense | 192 | 535 | 1,075 | 1,811 | 2,743 |
Other Stats
Bar length is relative to the highest known value for that stat across the current roster.
Skills
- Breathing TechniqueUltimate
Zeppeli uses his Hamon breathing technique to heal 1 allies with the lowest HP percentage within 5 tiles, restoring 25% of Zeppeli's Max HP, and 80 Energy per second for 5 seconds.
- Lv.2: Increases HP restoration to 30% of Zeppeli's Max HP and Energy restoration to 90 per second.
- Lv.3: Increases HP restoration to 35% of Zeppeli's Max HP and Energy restoration to 100 per second.
- Lv.4: Increases HP restoration to 40% of Zeppeli's Max HP and Energy restoration to 120 per second.
- Sendo Wave KickSkill
Zeppeli releases a Sendo Wave Kick, dealing damage equal to 400% of Attack and having a 80% chance to Stun the target for 2 seconds. Cooldown: 14 seconds.
- Lv.2: Reduces cooldown to 12 seconds. Increases damage to 450% of Attack and Stun chance to 90%.
- Lv.3: Reduces cooldown to 10 seconds. Increases damage to 500% of Attack and Stun chance to 100%.
- Hamon MasterPassive 1Unlocks at ★2
Increases Attack and Max HP by 10%. Skills inflict 2 stacks of Block Down on the target.
- Lv.2: Increases attribute bonuses to 15%.
- Lv.3: Increases attribute bonuses to 20%.
- Hamon EnergyPassive 2Unlocks at ★3
Increases Shield and healing bonuses by 10%. All attacks against Vampires and Zombies deal additional damage equal to 2% of the target's current HP. The additional damage is capped at 100% of this character's Attack.
- Lv.2: Increases Shield and healing bonuses to 15%. Attacks against special units (Vampires and Zombies) now deal additional damage equal to 3% of the target's current HP.
- Lv.3: Increases Shield and healing bonuses to 20%. Attacks against special units (Vampires and Zombies) now deal additional damage equal to 4% of the target's current HP.
- Deep Pass OverdrivePassive 3Unlocks at ★5
If this battle has lasted at least 10 seconds, Zeppeli grants 5 stacks of Attack Up to 1 allies with the highest Attack within 5 tiles and restores their Energy by 200 per second for 3 seconds.
- Lv.2: Shortens the battle duration required to trigger this passive effect to 8 seconds.
- Lv.3: Shortens the battle duration required to trigger this passive effect to 5 seconds.
Recommended Loadout
A recommended gear loadout for this character.

