Golden Spirit Codex
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Jonathan JoestarSSRDefense

Jonathan Joestar

Hamon

Part 1 — Phantom Blood. A defense specialist.

Tier by Copies Owned

Role1235
Single-TargetBBBC
SupportAAAS

Based on combat simulation data, late-game phase. See the full tier list for this site's own Overall read.

Defense
Part 1 — Phantom Blood
SSR

Strengths

  • S-tier tank duty
  • Heals the whole team
  • Team Shield on every Ult

Weaknesses

  • Single-target only — no AoE
  • Light single-target damage — C+ grade

Stats by Level

StatLv.20Lv.40Lv.60Lv.80Lv.100
HP7,80021,80043,80073,800111,800
Attack3941,1022,2143,7315,653
Defense2607261,4602,4603,726

Other Stats

Crit Rate5%
Crit Factor×2.00
Effect Hit0%
Effect Res0%
Energy (start)200
Max Energy1000
Hit Rate100%
Dodge Rate0%
Block Rate5%
Block Strength20%

Bar length is relative to the highest known value for that stat across the current roster.

Skills

  • Scarlet OverdriveUltimate

    Jonathan Joestar channels Hamon energy to generate intense heat. Dispels the highest-stack debuff from himself and gains 5 stacks of Defense Up. For the next 5 seconds, Jonathan restores HP equal to 400% of his Defense and deals damage equal to 400% of his Defense to all enemies within 1 tile per second.

    • Lv.2: Increases HP restoration and damage to 450% of Defense.
    • Lv.3: Increases HP restoration and damage to 500% of Defense.
    • Lv.4: Increases HP restoration and damage to 600% of Defense.
  • Sunlight Yellow OverdriveUltimate

    Jonathan Joestar unleashes powerful Hamon, dealing damage equal to 400% of Defense, inflicting 5 stacks of Damage Down and Grievous Wound. Then, Jonathan enters an Enhanced state. Enhanced: For the next 10 seconds, basic attacks deal additional damage equal to 800% of Defense and restore HP equal to 300% of Defense to himself and the ally with the lowest HP percentage within 4 tiles.

  • OverdriveSkill

    Jonathan Joestar activates minute magnetic forces within his body using the Hamon technique, creating shields formed from leaves to protect his allies. He grants Shields equal to 400% of his Defense to all allies within 4 tiles and applies 2 stacks of Damage Res. Cooldown: 14 seconds.

    • Lv.2: Reduces cooldown to 12 seconds. Increases Shield to 450% of Defense.
    • Lv.3: Reduces cooldown to 10 seconds. Increases Shield to 500% of Defense.
  • True GentlemanPassive 1Unlocks at 2

    Increases Defense and Max HP by 10%. Upon restoring HP, shares 10% of actually restored HP with all allies within 1 tiles. This effect does not trigger if there are no allies within the range.

    • Lv.2: Increases attribute bonuses to 15% and shared HP restoration to 15% of actually restored HP.
    • Lv.3: Increases attribute bonuses to 20% and shared HP restoration to 20% of actually restored HP.
  • Hamon EnergyPassive 2Unlocks at 3

    Increases Shield and healing bonuses by 10%. All attacks against Vampires and Zombies deal additional damage equal to 2% of the target's current HP. The additional damage is capped at 100% of this character's Attack.

    • Lv.2: Increases Shield and healing bonuses to 15%. Attacks against special units (Vampires and Zombies) now deal additional damage equal to 3% of the target's current HP.
    • Lv.3: Increases Shield and healing bonuses to 20%. Attacks against special units (Vampires and Zombies) now deal additional damage equal to 4% of the target's current HP.
  • No Scheme, It's CouragePassive 3Unlocks at 5

    Whenever this character loses 30% of Max HP, gains a stack of Defense Up and restores 50 Energy. When an ally is about to take lethal damage, dashes to that ally, granting them a Shield equal to 50% of this character's Max HP for 5 seconds and forcing the attacker to attack this character instead. This effect triggers only once per battle.

    • Lv.2: Reduces the trigger threshold to 25% of missing HP.
    • Lv.3: Reduces the trigger threshold to 20% of missing HP.

Recommended Loadout

A recommended gear loadout for this character.